Tech

Developing C# Apps for Iphone and Ipad Using Monotouch : IOS Apps Development…


Item specifics

Condition:

Brand New: A new, unread, unused book in perfect condition with no missing or damaged pages. See the seller’s
Publication Year: 2011
Format: Paperback Language: English
ISBN:

9781430231745

EAN:

9781430231745

Developing C# Apps for Iphone and Ipad Using Monotouch : IOS Apps Development…

Product Details

Synopsis
Developing C# Applications for iPhone and iPad using MonoTouch shows you how to use your existing C# skills to write apps for the iPhone and iPad. Fortunately, there’s MonoTouch, Novell’s .NET library that allows C# developers to write C# code that executes in iOS. Furthermore, MonoTouch allows you to address all the unique functions of the iPhone, iPod Touch, and iPad. And the big plus: You needn’t learn any Objective-C to master MonoTouch! Former Microsoft engineer and published app-store developer Bryan Costanich shows you how to use the tools you already know to create native apps in iOS using C# and the .NET Base Class Libraries. The magic is in Novell’s implementation of Apple’s Cocoa libraries in MonoTouch. You’ll master the same elegant and rich Cocoa environment, but without the need to learn a new programming language.� Developing C# Applications for iPhone and iPad using MonoTouch takes you from your first “Hello, World” example through the major APIs and features of iOS. The coverage is comprehensive and makes use of frequent examples, complete with sample code you can download and reuse to create your own powerful and playful apps. What you’ll learn How to use your existing C# skills to develop applications on the iPhone and iPad Apple’s Model View Controller (MVC) methodology Working with CocoaTouch’s UIKit to create iOS applications using native controls� Device-specific features, like the camera, GPS, and Compass using CoreLocation, the accelerometer, and others Accessing shared resources such as the photos, contacts, and more How to persist and retrieve data using SQLite and .NET libraries Complex drawing and animation using CoreGraphics and CoreAnimation The use of Apple’s Push Notification Service The latest game porting techniques using XNA Touch How to integrate off-the-shelf Objective-C libraries Who this book is for Every .NET and C# developer who has have ever wanted to create an application or game for Apple’s App Store. Please note: to make use of the exercises in this book, readers must have a Mac computer running OS 10.6 or higher. Table of Contents Getting Started with MonoTouch� Our First Application� The Model, View, Controller Approach to Multiple Screen Applications� iPad and Universal (iPhone/iPad)� Applications� More on Views and Controllers� Introduction to Controls� Standard Controls Content Controls Working with Tables Working with Keyboards Multitasking Working with Touch Working with Shared Resources User and Application� Settings Working with CoreLocation Drawing with CoreGraphics Core Animation Notifications Working with Data Publishing to the App Store Third Party Libraries Using Objective-C Libraries and Code� Everyone wants to write iPhone Apps-even those .NET developers who love writing in C#-and the introduction of Apple’s iPad only makes the desire that much greater. Fortunately, there’s MonoTouch, Novell’s .NET library that allows C# developers to write C# code that executes in iPhone OS! Furthermore, MonoTouch allows you to address all the unique functions of the iPhone, iPod touch, and iPad. And the big plus…’ You needn’t learn any Objective-C to master MonoTouch! Former Microsoft engineer Bryan Costanich shows you how to use the tools you already know to create what look just like native Apps in iPhone OS. The magic is in Novell’s implementation of Apple’s Cocoa libraries in MonoTouch. Essentially, you’ll master the same elegant and rich Cocoa environment, but without the need to learn a new programming language. Developing C# Applications for iPhone and iPad using MonoTouchtakes you from your first Hello World example through the major APIs and features of the iPhone OS. The coverage is comprehensive and makes use of frequent examples, complete with sample code you can download and reuse to create your own powerful and playful apps. What you’ll learn How to use yourexistingC# skills to develop applications on the iPhone and iPad touch Apple’s Model View Controller (MVC) methodology The unique Views and Controls built into the iPhone OS APIs and as implemented in CocoaTouch Device-specific features, like CoreLocation for GPS, Wi-Fi, and the accelerometer How to access and process data with CoreData and SQLite Powerful programming techniques, such as threading and Web Services The use of Apple APIs for Push Notification and StoreKit The latest game porting techniques using XNA Touch Who this book is for Every .NET and C# developer who has have ever wanted to create an application or game for the AppStore, but found the prospect of learning Objective-C overly daunting.

Product Identifiers
ISBN-10 1430231742
ISBN-13 9781430231745
eBay Product ID (ePID) 92466825

Key Details
Author Bryan Costanich
Number Of Pages 512 pages
Edition Description New Edition
Format Paperback
Publication Date 2011-06-09
Language English
Publisher Apress L. P.
Publication Year 2011

Additional Details
Number of Volumes 1 vol.
Copyright Date 2011
Illustrated Yes

Dimensions
Weight 33.3 Oz
Width 7 In.
Length 10 In.

Target Audience
Group Scholarly & Professional

Classification Method
LC Classification Number QA76.76.M52QA76.76.A



Price : 51.30

Ends on : Ended

BUY From EBAY

Tags
Show More

Related Articles

One Comment

Leave a Reply

Your email address will not be published. Required fields are marked *

Close